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Paw de Gribeau

4
Posts
1
Topics
A member registered Jun 16, 2020

Recent community posts

    Very nice deck-builder with high replay value. I especially like that very different strategies are possible, depending on the cards offered in the market and personal preferences.

    The card details view via Right click / long press is very useful. For example, "Score a card" is (now?) clearly explained there, and for the hand cards, the info at the bottom is only visible in the details view (unless you have only a small vertical window size)

    What I am missing: Neither the Park Value, nor the Conservation Score seem to be explained; for the latter I think now it is the sum of conversation tokens gained and on cars in the zoo.

    What I am really missing: A way to view the content of the three card stacks, or at least for the whole active deck (draw and discard).

    Thank you, and while the game is already good to play as is: Have fun developing this game further!

    c ya

            Paw de Gribeau

(2 edits)

... because a simple oversight or misclick can ruin a good score. Just now I had to sacrifice an aqueduct to transport the last drop of water for the temple; with the aqueduct in the high zone I would have had 37 points.

Planned: Finding the maximum score given perfect play with an obedient RNG. :)

I also can confirm that saving no longer works, at least since Saturday.  Both Firefox and Chrome on Linux show the same issue.

Yes, a description would be very nice. For some, if not most buildings the effect building/removing them has on the resources is indicated by arrows to the right of the icons, but e.g. for lumber mill and chop block there is no such indication. (Maybe a bug?) And of course if a building enables new features, this can be found out by accident only - if you have the bonfire surrounded by buildings, you may never become aware that special buildings can be built around the outpost.